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Martyn Tranter
Martyn Tranter
Unreal 5 Generalist | Creative Director | VFX/Compositor
Edmonton, Canada

Hey there, ArtStation wanderer!

I'm Martyn Tranter—a Creative Director, UI Designer, and passionate Unreal Engine enthusiast. I thrive on crafting experiences that transport players to new worlds, seamlessly blending creative vision with technical precision to deliver immersive adventures.

With years of experience in the creative industry, I’ve worn many hats—whether it’s bringing big ideas to life as a Creative Director or designing captivating interfaces that are both visually stunning and effortlessly user-friendly. Unreal Engine is my playground, where I constantly push boundaries and experiment with new possibilities.

I’m now expanding my creative journey into the world of VFX and Compositing, mastering tools like Nuke and Houdini to create visually stunning effects and seamless compositing. This new venture allows me to explore cutting-edge visual storytelling techniques and elevate my creative projects to new heights.

Beyond game development and VFX, I offer Marketing Consultations and bring hands-on expertise to Kickstarter campaigns, helping creators turn ideas into successful projects. Whether it’s building a compelling marketing strategy or guiding a crowdfunding project from concept to launch, I’m here to make your vision a reality.

This ArtStation is my curated space—a blend of design, innovation, and passion for the digital universe. Thanks for stopping by, and I hope you enjoy exploring my creative journey!

Skills

UI DesignVFXVideo EditingCompositingProject ManagementGraphic DesignBrandingGame DesignC++Python Scripting

Software proficiency

Unreal Engine
Unreal Engine
Blender
Blender
DaVinci Resolve
DaVinci Resolve
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Premiere
Premiere
Houdini
Houdini
Nuke
Nuke
Python
Python

Productions

    • Video Game
      Phantom Hysteria
    • Year
      2022
    • Role
      Creative Director, UI Designer, Graphic Designer, Project Manager, Marketing, Level Designer
    • Company
      Lunar Tale Games LLC
    • Video Game
      Office Freakout
    • Year
      2006
    • Role
      Project Manager, Lead Graphic Designer, Brand Designer, UI Artist
    • Company
      Hollow Robot

Experience

  • Co-Owner/Director at Xenotia Films
    Remote
    November 2025 - Present

  • UI/UX Developer at Recursive Games
    Remote, US
    February 2024 - October 2025

  • Owner and Creative Director at Lunar Tale Games LLC
    Virginia
    March 2021 - May 2024

  • Brand Designer. Project Manager, UI Artist at Hollow Robot LLC
    Salt Lake City , United States of America
    January 2013 - January 2017

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